Julia Galimidi is a software engineer with eight years of experience specializing in Unity and XR development for training simulations. Currently pursuing a Master's in Computer Science at Georgia Tech, she has built simulation and immersive training systems at organizations including NAWCTSD and Unity, and now contributes to Enludio. Her background blends hands-on game-jam creativity with defense-grade engineering, giving her a practical edge in designing realistic, performant simulations. Based in Orlando, she brings proven experience shipping applied XR solutions across government and industry contexts. Outside work she fuels her iterative design mindset through game jams, and balances technical focus with tactile hobbies like crocheting and scuba diving.
8 years of coding experience
7 years of employment as a software developer
Masters, Computer Science, Masters, Computer Science at Georgia Institute of Technology
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at University of Central Florida
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