Julia Willson

Software Engineer at N/A

Los Angeles, California, United States
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Summary

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Julia Willson is a software engineer with 11 years in the gaming industry, combining hands-on tooling and automation expertise with leadership experience in QA, build engineering, and platform reliability at studios like Riot, Cloud Imperium Games, and Disney. She excels in Java, Kotlin, and Python, shipping CI/CD-driven tools and client applications that support large-scale player-facing systems, matchmaking, and multi-threaded services. As a former people manager she has 5+ years of experience scaling teams in hypergrowth environments and enjoys mentoring others while improving processes under pressure. Her current focus blends Minecraft mod development, automation, and JVM tooling—she maintains public work on GitHub and builds cross-platform UI frameworks such as AcornUi. Passionate about player-first product decisions and continuous learning, she seeks roles that balance entrepreneurial team autonomy with pragmatic discipline. An unusual strength is her background in text-based roleplay (MUSH) and theatre, which informs a storytelling-driven approach to design and player experience.
code11 years of coding experience
job12 years of employment as a software developer
bookB.S., Computer Science, Theatre Arts, B.S., Computer Science, Theatre Arts at Westmont College
bookHigh School Diploma, High School Diploma at Metro Christian Academy
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (196)

minecraft10
forge10
pypy10
twisted10
webserver10
text-based10
intellij-plugin10
groovy10
java10
webclient10
kotlin10
gradle10
tetris10
twine10
django9

Programming languages (17)

JavaC++CRustMakefileHandlebarsGoGroovy

Github contributions (5)

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polyforest/text-demo

Apr 2018 - May 2019

A demo for using text in AcornUI
Contributions:4 PRs, 52 pushes, 10 branches in 1 year 1 month
fuzzyweapon/acornui

Apr 2018 - May 2019

Contributions:113 pushes, 30 branches in 1 year
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Julia Willson - Software Engineer at N/A