Julian Chenard

Directeur Général at AGORINFO - Editeur de solutions logicielles

Isneauville, Normandy, France
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Summary

🤩
Rockstar
🎓
Top School
Julian Chenard is a technology leader and former developer with 12 years’ experience who now runs AGORINFO after a decade in consulting and project leadership roles at Proxiad and Enovea. He specializes in steering product-focused IT projects and SI integrations, translating complex business needs into functional specifications, migration plans and test strategies across industries like insurance and manufacturing. Hands-on with WebGL and game tech, he has contributed front-end improvements to high-profile open-source projects such as Babylon.js and Spector.js, blending UI polish with developer tooling work. Known for clear internal and external communication, he combines operational management, pre-sales technical direction and a passion for indie game and web app projects—currently building an internal project-reporting tool to streamline his portfolio.
code12 years of coding experience
job7 years of employment as a software developer
bookLicence, Informatique, Licence, Informatique at Université de Caen Normandie
bookDiplôme d'ingénieur, Imagerie et Multimédia, Diplôme d'ingénieur, Imagerie et Multimédia at ENSICAEN - Ecole Nationale Supérieure d'Ingénieurs de Caen
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Github Skills (16)

html10
webgl10
css10
typescript10
javascript10
typescripts10
web-development10
babylonjs10
front-end-development10
inspector10
typescript-types10
3d10
documentation9
debugging9
jquery8

Programming languages (3)

TypeScriptCSSJavaScript

Github contributions (5)

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Babylon.js documentation page
Role in this project:
userFront-end Developer
Contributions:162 commits, 158 PRs, 164 pushes in 2 years 4 months
Contributions summary:Julian primarily worked on enhancing the user interface and improving the documentation site. Their contributions involved modifying CSS for a new style, adding and modifying JavaScript for dynamic content such as creating iframes for playground links and fixing bugs. They also updated the build process, updated versions and removed obsolete classes to optimize the documentation.
babylonjs
BabylonJS/Babylon.js

Feb 2014 - Jan 2018

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Role in this project:
userFront-end Developer
Contributions:275 commits, 192 PRs, 91 pushes in 3 years 11 months
Contributions summary:Julian implemented a new console tab feature within the Babylon.js inspector tool. This involved hooking and displaying console logs and Babylon.js logs within the tab. The code changes also included GUI adjustments to ensure proper functionality in popup mode. Additional commits involved fixing display and GUI issues within the inspector, and updates for new features.
babylonjsjavascript-frameworkrendering-enginewebglwebgl2
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