Julian Miller

Staff Engineer at DigitalOcean

Old Toronto, Ontario, Canada
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Summary

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Rockstar
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Julian Miller is a Staff Engineer with 11 years of experience building scalable, real-time online systems, currently leading Identity and Access Management and RBAC work at DigitalOcean. He brings deep systems and networking expertise across Go, C/C++, Java, Python, and JavaScript, and has moved from edge-facing services to platform and customer-facing product teams during his tenure. His background includes game-network programming at Ubisoft and broadcast software at SED Systems, giving him hands-on experience with performance-critical, cross-platform code across Windows, Linux, and macOS. Known for bridging customer needs with internal platform realities, he excels at turning complex distributed requirements into practical, maintainable services. Holding an Honours BSc in Computer Science from the University of Saskatchewan, he balances low-level technical depth with product-minded engineering leadership.
code11 years of coding experience
job14 years of employment as a software developer
bookBachelor of Science (B.Sc.) Honours Computer Science, Bachelor of Science (B.Sc.) Honours Computer Science at University of Saskatchewan
languagesEnglish, French
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Github Skills (86)

command-line-interface10
infrastructure10
command-line-tool10
digitalocean-api10
digitalocean10
snap10
obs10
audio10
api10
ffmpeg10
command-line10
broadcast10
letsencrypt9
broadcasting9
recording9

Programming languages (5)

ShellC++CGoRuby

Github contributions (5)

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jrm780/gotirc

Nov 2017 - Feb 2018

A Twitch.tv IRC library written in Go
Contributions:31 commits, 27 pushes, 4 branches in 2 months
golangirc-botweechatchatirc-library
jrm780/Ping

Sep 2015 - Jul 2017

Contributions:5 pushes, 1 branch in 1 year 9 months
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