Julien Bardagi is a pragmatic software engineer with 12 years of experience specializing in computer vision, multimedia processing and real-time systems, primarily using Python, C and C++. Based in Eindhoven, he has built production-grade video and audio pipelines (notably with GStreamer) and optimized embedded and resource-constrained systems using hardware acceleration and OpenGL ES. His background spans research-driven image analysis for astrophysics and marine life detection to commercial streaming and broadcast products, blending scientific rigor with product-focused engineering. Comfortable across cloud-backed APIs (AWS Lambdas) and low-level native code, he often bridges backend services and multimedia clients. Colleagues value his GNU/Linux fluency and his habit of reading scientific literature to drive practical algorithmic solutions.
12 years of coding experience
6 years of employment as a software developer
DUT SRC, Computer Science, Graduated, DUT SRC, Computer Science, Graduated at DUT SRC of Saint-Raphaël (France)
Engineer in Computer Science, Networks and Multimedia, Computer Software Engineering, Graduated, Engineer in Computer Science, Networks and Multimedia, Computer Software Engineering, Graduated at Polytech'Marseille
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