Julien Kipp

XR Engineer at MSM.digital

Karlsruhe, Baden-Württemberg, Germany
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Summary

👤
Senior
🎓
Top School
Julien Kipp is an XR engineer and Unity specialist with 9 years of experience building commercial VR/AR applications for industrial, medical and AEC clients. He has led small agile teams and co-founded companies to deliver end-to-end solutions—from requirements and custom native plugins to deployment and enterprise support. His strengths include interaction design for hand tracking, runtime 3D import pipelines for diverse formats (CAD, point clouds, volumetric data), and performance optimization for constrained HMDs including custom continuous LOD methods for large point clouds. Julien is proficient in (compute-)shader programming and has implemented networking, licensing, and native C/C++ integrations for complex workflows. Based in Karlsruhe, Germany, he started working on VR with the Oculus Rift DK2 in 2014, giving him deep practical insight into the platform evolution and trade-offs of mobile XR. He describes his approach succinctly on GitHub—"I push buttons, bits and pixels"—reflecting a pragmatic, hands-on mindset.
code8 years of coding experience
job8 years of employment as a software developer
bookComputer Science, Computer Science at Karlsruhe Institute of Technology (KIT)
languagesGerman, English, French
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Github Skills (56)

leap-motion10
hand-tracking10
build-automation10
websocket-client10
unity3d10
depth-estimation9
mesh9
viewer9
websocket9
csharp9
tokenizer8
sdk8
serializer7
open-source7
virtual-reality7

Programming languages (4)

C#JavaScriptAssemblyPython

Github contributions (5)

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julienkay/com.doji.genesis

Feb 2023 - Mar 2023

Contributions:6 releases, 49 commits, 2 PRs in 21 days
julienkay/UnityModules

Jun 2017 - Jun 2024

Repository containing all Leap Motion asset packages
Contributions:11 pushes, 7 branches in 7 years 1 month
leap-motionassetmotion
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Julien Kipp - XR Engineer at MSM.digital