Julien Lynge

Software Architect Technical Art Lead at Health Scholars

Louisville, Colorado, United States
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Summary

👤
Senior
🎓
Top School
Julien Lynge is a Unity/C# software architect and technical art lead with 15 years of Unity experience and nine years in senior roles building VR, AR, and visualization products for medical, training, and architectural clients. He has a track record of turning modeling and rendering pipelines into production-grade systems—designing plugins, backend services, and WebGL tooling that processed hundreds of assets weekly. Julien has built and grown VR teams from the ground up, led cross-disciplinary engineering and art groups, and shipped projects with major health systems and commercial partners. Comfortable across graphics, networking, tooling, and 3D asset workflows, he blends hands-on engineering with technical art direction to solve complex visualization problems. An unexpected strength is his history of community leadership—running Colorado Game Devs and multiple local meetups—so he pairs deep technical craft with mentorship and ecosystem-building.
code9 years of coding experience
job12 years of employment as a software developer
bookMechanical Engineering, Mechanical Engineering at IUT de l'Aisne
bookBS Mechanical Engineering, BS Mechanical Engineering at The University of Tulsa
languagesEnglish, French, Japanese
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Github Skills (13)

csharp8
tus7
dotnet6
visual-studio6
code-analysis5
roslyn5
compiler4
jam3
dotnet-core3
api2
eve-online2
zen1
garden1

Programming languages (1)

C#

Github contributions (5)

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JulienLynge/TusDotNetClient

Jan 2020 - Jan 2020

tus.io Client for .Net
Contributions:1 push in 1 day
dotnettusc-sharpcsharpdotnet-core
JulienLynge/Zoop

May 2017 - May 2017

Contributions:1 push, 1 branch in 1 day
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Julien Lynge - Software Architect Technical Art Lead at Health Scholars