Summary
Julio Cañamón is a secondary education teacher and tech-savvy educator from Córdoba with 10 years of experience combining mathematics, ICT and research support roles across Spanish universities and regional education bodies. Trained in computer engineering and AI research, he has moved between academic research, web development and classroom teaching, translating complex technical concepts into accessible lessons and practical tools. He has coordinated research programs and led student and institutional teams, demonstrating both operational rigor and a knack for efficient systems and processes. Passionate about educational game design, he leverages board games and interactive strategies to boost learning engagement and make difficult topics feel simple. Quietly entrepreneurial, he has also worked as an IT consultant implementing ERP/CRM solutions and training staff, bringing classroom insight to real-world technology adoption.
11 years of coding experience
Máster en Profesorado de Enseñanza Secundaria Obligatoria y Bachillerato, Secondary Education and Teaching, Máster en Profesorado de Enseñanza Secundaria Obligatoria y Bachillerato, Secondary Education and Teaching at Universidad de Córdoba
Bachillerato, Tecnológico, 8,6, Bachillerato, Tecnológico, 8,6 at CES Lope de Vega SCA
Máster en Competencias Docentes Avanzadas, Teacher Education and Professional Development, Specific Subject Areas, Máster en Competencias Docentes Avanzadas, Teacher Education and Professional Development, Specific Subject Areas at Universidad Camilo José Cela
Máster en Investigación en Inteligencia Artificial, Computational Science, 8,06, Máster en Investigación en Inteligencia Artificial, Computational Science, 8,06 at Universidad Internacional Menéndez Pelayo
Spanish, English