Summary
Jun Chen is a versatile software engineer based in New Taipei with 8 years of experience spanning firmware, game development, and full-stack web services. He has delivered embedded C firmware and hardware debugging early in his career, then transitioned into game engines (Unity, Cocos Creator, Phaser) to build 2D/3D and VR experiences before focusing on scalable web platforms. Recently he architected a monorepo with npm workspaces, designed OpenAPI-driven REST services, and built a Vue.js game-based learning platform backed by NestJS. Jun combines low-level hardware insight with modern backend and frontend practices, enabling efficient cross-disciplinary solutions and notable performance improvements (10x query speedups) in production systems. He brings a pragmatic, product-minded approach to engineering that favors maintainability and engaging user experiences.
8 years of coding experience
3 years of employment as a software developer
Bachelor of Engineering - BE, Electrical and Electronics Engineering, Bachelor of Engineering - BE, Electrical and Electronics Engineering at 國立臺北科技大學
English, Chinese