June Hong

Game Designer (Lion Studios) at Lion Studios, a Tripledot Studio

New York, New York, United States
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Summary

👤
Senior
🎓
Top School
June Hong is a game designer with nine years of experience creating live-ops and mobile game content, currently shaping player experiences at Lion Studios. She has a strong track record at Jam City designing and tuning hundreds of levels, implementing weekly content events, and training outsourced teams to sustain live operations. Comfortable with Unity and rapid prototyping, she pairs creative systems design with hands-on implementation of narrative, UI, and animation elements. Based in New York, she brings a research-minded approach from early analytics and industry research roles, helping translate player data into engaging mechanics. Colleagues know her for meticulous spec writing and an appetite for iterating quickly to find what players love.
code9 years of coding experience
job2 years of employment as a software developer
bookEdgemont Jr/Sr High School
bookBachelor of Fine Arts - BFA Game Design, Bachelor of Fine Arts - BFA Game Design at New York University
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Github Skills (14)

arduino-ide9
arduino7
ide7
lazer5
tabletop4
to-do2
game-development2
responsive2
points2
codebase2
jam2
player1
20481
baduk1

Programming languages (1)

C++

Github contributions (5)

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Custom board definitions for the Arduino IDE
Contributions:2 PRs, 74 pushes in 29 days
arduinoarduino-idevisual-programming-languagedefinitionside
IdesOfJune/BombBrigade

Aug 2018 - Aug 2018

Contributions:14 pushes in 1 day
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June Hong - Game Designer (Lion Studios) at Lion Studios, a Tripledot Studio