Summary
Juno García is an Associate Experience Designer (Technical) at Electronic Arts with eight years of experience in game design and development, specializing in Unity and C#. He led programming and production on the indie title Ellisar, which he largely built and shipped to Steam as part of a five-person team, and has applied his skills to serious games for corporate training. Juno combines high-level systems programming with hands-on gameplay and level design, informed by formal studies in interactive product and game design at U-tad. His background in musical education and voice acting adds an uncommon sensitivity to audio-driven player experience and narrative. Based in Madrid, he is comfortable moving between prototyping, technical design, and small-team leadership to deliver polished interactive experiences.
8 years of coding experience
1 year of employment as a software developer
Grado en Diseño de Productos Interactivos, Diseño de videojuegos y contenido interactivo, Grado en Diseño de Productos Interactivos, Diseño de videojuegos y contenido interactivo at U-tad
English, Spanish