Juno García

Associate Experience Designer (Technical)

Madrid, Community of Madrid, Spain
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Summary

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Senior
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Top School
Juno García is an Associate Experience Designer (Technical) at Electronic Arts with eight years of experience in game design and development, specializing in Unity and C#. He led programming and production on the indie title Ellisar, which he largely built and shipped to Steam as part of a five-person team, and has applied his skills to serious games for corporate training. Juno combines high-level systems programming with hands-on gameplay and level design, informed by formal studies in interactive product and game design at U-tad. His background in musical education and voice acting adds an uncommon sensitivity to audio-driven player experience and narrative. Based in Madrid, he is comfortable moving between prototyping, technical design, and small-team leadership to deliver polished interactive experiences.
code8 years of coding experience
job1 year of employment as a software developer
bookGrado en Diseño de Productos Interactivos, Diseño de videojuegos y contenido interactivo, Grado en Diseño de Productos Interactivos, Diseño de videojuegos y contenido interactivo at U-tad
languagesEnglish, Spanish
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Github Skills (16)

decal6
unity-editor4
unity3d4
render3
pipeline3
game-development2
animation2
audio2
mesh2
pbr1
open-source1
ide1
editor1
2d1
opendev1

Programming languages (1)

C#

Github contributions (5)

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Contributions:74 pushes, 5 branches in 2 months
Contributions:58 pushes, 4 branches in 11 months
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Juno García - Associate Experience Designer (Technical)