Juri Knauth is a Unity-focused Technical Solutions Engineer and solo game developer with nine years of experience crafting playable, polished mobile and cross-platform games. He combines hands-on C# and Unity3D expertise with strengths in gameplay, UI/UX, performance tuning, and systems design, honed through studio roles at BeamXR and Travian Games and ongoing indie work. Juri’s background in modding classic RTS titles led to a pragmatic, player-first design sensibility—he prioritizes the subtle feedback and “A-ha” moments that make interactions feel right. He also teaches and mentors, having lectured and assisted in game programming, which sharpens his ability to translate technical solutions to non-technical stakeholders. Based in Berlin, he stays actively curious through game jams, prototyping, and AR/VR experiments, often bridging creative design and engineering to ship tight experiences.
9 years of coding experience
5 years of employment as a software developer
History and Cultural Studies, History and Cultural Studies at Freie Universität Berlin
European Baccalaureate Biology geography art, European Baccalaureate Biology geography art at Ecole européene Bruxelles II
Bachelor of Science (B.S.) Gamedesign, Bachelor of Science (B.S.) Gamedesign at Mediadesign University of Applied Sciences
Transport engineering, Transport engineering at Technische Universität Berlin
Interactive Entertainment Design, Interactive Entertainment Design at Qantm College
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Juri Knauth - Technical Solutions Engineer at juriknauth