Justin Blanchard is a seasoned developer with 15 years building and maintaining production systems for derivatives clearing at Bank of America, specializing in credit risk, margin management, and trade modelling. He works on a scrum team across feature delivery, testing, release engineering and sprint planning, and serves as a cross-team SME for compliance, access control, and recovery planning. Technically fluent in Python (including legacy Python 2), REST APIs, messaging systems (IBM MQ/JMS/AMPS), and custom compute grids, he also has exposure to C++, Prolog-based access controls, and web UI work. His background as a graduate student instructor and tutor in mathematics informs a methodical, analytical approach to complex financial problems. An active contributor to open-source game engine code, he has applied backend and scripting skills to gameplay logic and build systems in the Naev project, demonstrating pragmatic cross-domain engineering interests. Based in New York, he combines deep domain knowledge of financial systems with a penchant for secure, auditable design.
15 years of coding experience
Mathematics, Mathematics at University of California, Berkeley
Naev is a 2d action/rpg space game that combines elements from the action, rpg and simulation genres.
Role in this project:
Back-end Developer
Contributions:18 reviews, 3076 commits, 298 PRs in 2 years 3 months
Contributions summary:Justin contributed to the project by implementing meson compilation for the naev-pot module. They modified mission files, incorporating suffixed format strings to format strings for messages and menu prompts in the game. This indicates a focus on gameplay logic and user interface text formatting within the game's Lua scripts, utilizing the `fmt` library for flexible text construction.
Naev is a 2d action/rpg space game that combines elements from the action, rpg and simulation genres.
Contributions:361 pushes, 201 branches in 1 year 10 months
2d-gamespace-gamegamegenresgamedev
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