Justin Castonguay

Gameplay Programmer at Pixelz Games

Montreal, Quebec, Canada
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Summary

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Top School
Justin Castonguay is a gameplay programmer with eight years of experience building games and interactive systems in Unity and Unreal, currently contributing to VR projects and indie titles from Montreal. He has shipped game systems in C# and C++, and pairs programming skills with hands-on content creation—rigging, modeling, texturing and animation—so he can move features from concept to in-engine polish. His background includes roles at Behaviour Interactive and Greensky Games, plus ongoing indie development on Barista: Rise and Grind, demonstrating both studio discipline and solo-product ownership. Comfortable across the pipeline, Justin also brings QA and systems-quality experience from early-career roles, which informs his pragmatic, test-minded approach to gameplay implementation.
code7 years of coding experience
job10 years of employment as a software developer
bookBachelor's degree Computer Science (Computer Games Specialization), Bachelor's degree Computer Science (Computer Games Specialization) at Concordia University
bookVideo Game Design Game and Interactive Media Design, Video Game Design Game and Interactive Media Design at Collège Inter-Dec, Montréal
languagesEnglish, French

Programming languages (1)

TSQL

Github contributions (5)

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juscas/norespek-nhl

Oct 2018 - Apr 2021

Contributions:26 pushes, 1 branch in 2 years 6 months
juscas/ski

Sep 2019 - Feb 2020

Contributions:3 pushes, 1 branch in 5 months
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Justin Castonguay - Gameplay Programmer at Pixelz Games