Summary
Justin Castonguay is a gameplay programmer with eight years of experience building games and interactive systems in Unity and Unreal, currently contributing to VR projects and indie titles from Montreal. He has shipped game systems in C# and C++, and pairs programming skills with hands-on content creation—rigging, modeling, texturing and animation—so he can move features from concept to in-engine polish. His background includes roles at Behaviour Interactive and Greensky Games, plus ongoing indie development on Barista: Rise and Grind, demonstrating both studio discipline and solo-product ownership. Comfortable across the pipeline, Justin also brings QA and systems-quality experience from early-career roles, which informs his pragmatic, test-minded approach to gameplay implementation.
7 years of coding experience
10 years of employment as a software developer
Bachelor's degree Computer Science (Computer Games Specialization), Bachelor's degree Computer Science (Computer Games Specialization) at Concordia University
Video Game Design Game and Interactive Media Design, Video Game Design Game and Interactive Media Design at Collège Inter-Dec, Montréal
English, French