Justin Dupre

Rochester, New York Metropolitan Area United States
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Summary

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Rockstar
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Top School
Justin Dupre is a game-focused software developer with seven years of hands-on experience in game programming and a background shaped by a cross-country move from North Dakota to study at RIT-area schools. Motivated, detail-oriented, and obsessed with optimization, he has contributed backend logic and QA improvements to notable open-source projects like a Terraforming Mars implementation—fixing tests, edge cases, and game-logic bugs for market manipulation mechanics. He is particularly drawn to UI/UX and emerging AR/VR work, seeking roles that blend design leadership with practical development. Having balanced full-time study with steady work as a delivery driver, he brings persistence and real-world responsibility to team settings and aims to eventually teach and mentor the next generation of developers.
code7 years of coding experience
bookAssociate's degree, Game Programming and Design, Associate's degree, Game Programming and Design at Finger Lakes Community College
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Github Skills (8)

unit-testing10
typescript10
typescripts10
typescript-types10
logic10
testing10
algorithms8
algorithm8

Programming languages (3)

TypeScriptJavaScriptHTML

Github contributions (5)

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Terraforming Mars Boardgame
Role in this project:
userBack-end Developer & QA Engineer
Contributions:3 reviews, 6 commits, 3 PRs in 17 days
Contributions summary:Justin primarily focused on enhancing the game logic for the "Terraforming Mars" board game. They added the use of a SelectColony input and added game logs for market manipulation card usage. The user fixed multiple unit tests for the MarketManipulation card, ensuring accurate colony track adjustments and edge case handling. They also addressed a typo in the game log.
marsterraformingboardgameterraformterraform-provider
template-boys/Between

Mar 2021 - Nov 2021

Contributions:2 reviews, 65 PRs, 123 pushes in 8 months
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Justin Dupre