Justin Gonzalez is a product-focused software professional with 11 years of experience blending gameplay programming, design, and project leadership from Long Beach, CA. Currently serving as Product Owner at Tunabear, he drives an unannounced project while drawing on hands-on development experience as a generalist programmer at indie studios like Iocaine and Monument Games. Comfortable leading teams or contributing individual code, he specializes in Unity frontend work and gameplay systems with a pragmatic, collaborative approach. A CS graduate from Cal State Long Beach, he also has roots in student game dev communities where he helped organize regional collaboration and kept teams aligned through communications and social channels. Known for turning creative game ideas into shipped features, he brings both product discipline and a designer’s sensitivity to player experience.
11 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at California State University-Long Beach
Contributions:73 commits, 49 PRs, 96 pushes in 11 months
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