Justin Graham is a veteran systems engineer with over three decades building cross-platform native applications and game engines, and 11 years of formal industry experience across startups and major studios. He focuses on the systems layer—platform abstraction, graphics, audio, networking, simulation, parallelism, scripting, content pipelines, build systems and tooling—bringing deep expertise in the low-level infrastructure that makes interactive experiences run. His career spans leadership and founding roles at companies like SDKBox and Elf Farm, senior engineering at Unity and Zynga, and recent work as a technical co-founder targeting playable ads, showing a blend of product-minded entrepreneurship and hands-on engine development. Based in San Francisco, Justin is known for solving hard integration and performance problems that are easy to overlook but critical at scale, and for translating decades of legacy platform knowledge into modern, portable systems.
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