Justin Hinman is a seasoned AR/VR engineer with 11 years of experience building data, computer vision, graphics, and annotation tooling across research and product teams at Apple, Magic Leap, and Intel. He blends a strong academic background in computer science and HCI with hands-on prototyping experience—from depth camera calibration and game-engine work to ML-driven perception systems. Known for turning experimental tech into practical developer tools and for disseminating tribal knowledge, he thrives at the intersection of UX, graphics, and machine learning. Based in California, Justin quietly collects most of his code on Bitbucket rather than GitHub, hinting at a pragmatic, project-first approach to engineering.
11 years of coding experience
11 years of employment as a software developer
B.S., Computer Science, B.S., Computer Science at Indiana University Bloomington
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