Justin Hirsch is a founder and senior Unity/C# engineer with 14 years of experience building commercially shipped games and bespoke tooling from Greater Melbourne. He has led technical teams and architecture for titles like Fortunes of the Brave and HyperTrax, and has deep experience in gameplay systems, math/physics, optimisation and scalable code design. As founder of Map Alerts he combines product-minded engineering with real-time event systems, and his GitHub work improving Python bindings for the high-performance XRootD project shows comfort bridging native backends to higher-level interfaces. He routinely pairs solo-engineering wins (mobile multiplayer, custom AI and networking) with team leadership, code review and client-facing demos—bringing both creative polish and production discipline to projects.
14 years of coding experience
13 years of employment as a software developer
Diploma of Screen Animation and Multimedia, Distinction, Diploma of Screen Animation and Multimedia, Distinction at SAE Institute
Bachelor of Commerce (BCom), Bachelor of Commerce (BCom) at Curtin University
Bachelors of Information Technology, Games & Graphics Programming, Distinction, Bachelors of Information Technology, Games & Graphics Programming, Distinction at RMIT University
XRootD official repository https://my.cdash.org/index.php?project=XRootD
Role in this project:
Back-end Developer
Contributions:291 commits in 1 year 3 months
Contributions summary:Justin focused on developing and implementing features for XRootD's Python bindings. Their contributions included adding directories for unit tests, removing unnecessary packages from setup.py, implementing methods to read data in chunks, and integrating the XrdCl::StatInfo data type. These changes demonstrate a focus on improving the functionality and usability of the Python interface to the XRootD backend.
Contributions:11 commits, 6 pushes, 1 branch in 12 days
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