Justin Nordin is a Principal Software Development Engineer at Microsoft with over 15 years of continuous experience at the company and a background in electrical engineering from Rice University. He has progressed through roles from Xbox development to senior engineering and now leads work on the Windows AI Platform, blending systems-level understanding with AI-focused product delivery. Known for sustaining long-term ownership across complex Windows subsystems, he brings deep institutional knowledge and a pragmatic approach to shipping reliable platform features. Based in Redmond, he bridges hardware-aware engineering instincts from his EE training with modern cloud and AI integration challenges, favoring durable solutions over quick fixes.
6 years of coding experience
16 years of employment as a software developer
BS, Electrical Engineering, BS, Electrical Engineering at Rice University
An Unreal Engine plugin that adds support for viewing live Blueprint variable values directly in the Actor details pane when playing or simulating in the editor.
Contributions:7 releases, 37 commits, 44 pushes in 2 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.