Justin Ordonez

Senior Software Engineer at Skydance Interactive

Menifee, California, United States
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Summary

👤
Senior
🎓
Top School
Justin Ordonez is a Senior Software Engineer specializing in VR and multiplayer game development, with a decade of experience bridging the gap between technical art and gameplay engineering. He led development at Gamma Interactive, navigating major engine transitions in Unity and becoming proficient in Unreal’s replication and Gameplay Ability System to support complex VR interactions. Justin has produced and integrated hundreds of 3D assets for titles like Pavlov, Onward, and VRChat, and devised custom workflows to retrofit sparsely documented IK and animation tooling into multiplayer pipelines. Comfortable presenting and defending design decisions to stakeholders, he pairs hands-on engine work with product-minded leadership. Based in Menifee, CA, he brings a practical maker background—Blender rigging, Python-driven tooling, and classroom robotics—that informs scalable solutions for immersive experiences.
code10 years of coding experience
job4 years of employment as a software developer
bookCal Poly Pomona
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Github Skills (29)

css9
pavlov8
javascript8
openvr7
version-control6
oculus6
git-addons6
htc-vive6
libgit26
versioning5
git-lfs5
scroll5
blueprint4
unreal-engine-54
git4

Programming languages (5)

C#C++JavaScriptGoPython

Github contributions (5)

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kturchik/inVRasion

Jan 2017 - Apr 2018

Contributions:223 pushes, 2 branches in 1 year 3 months
Contributions:15 commits, 16 pushes, 1 branch in 7 months
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Justin Ordonez - Senior Software Engineer at Skydance Interactive