Justin Spahr-summers

Director at Fern Forest Games

United Kingdom
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Summary

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Rockstar
Justin Spahr-Summers is a seasoned software engineer and director with 15 years of experience building production-grade systems and leading teams across AI, mobile, and developer tooling. Based in London, he has combined hands-on engineering at companies like GitHub, Facebook, and Anthropic with leadership roles that span IC deep work and team-building—most recently directing an AI-driven games company. A prolific open-source contributor, his work touches tooling and infrastructure projects from libgit2 and Carthage to React Native and the Anthropic TypeScript SDK, often improving robustness and developer experience. He moves comfortably between back-end, DevOps, and mobile iOS code, with notable contributions to CI integrations, SDKs, and testing frameworks. Colleagues rely on him for technical mentorship and pragmatic architecture, and he has a track record of turning research-grade ideas (reactive/live queries, agent simulations) into production-capable systems.
code15 years of coding experience
job15 years of employment as a software developer
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Stackoverflow

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cocoa
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Github Skills (92)

atom-editor10
dependency-management10
json-parser10
mobile-development10
python10
multithreading10
ui-components10
api-client10
testing10
authentication10
c1110
cocoa10
ruby10
c1710
vim10

Programming languages (20)

MDXC#JavaC++CRustObjective-C++HTML

Github contributions (5)

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octokit/octokit.objc

Jan 2013 - Mar 2015

GitHub API client for Objective-C
Role in this project:
userBack-end Developer
Contributions:1 release, 546 commits, 12 PRs in 2 years 2 months
Contributions summary:Justin's primary contribution appears to be the development of the OctoKit Objective-C library, as shown by the initial code commit introducing the core client and data models, and numerous commits focused on building the API client and related data structures. This included adding models, implementing API requests for fetching data such as user information, repositories, and gists, and handling authentication. Subsequent commits focused on refining the library with better pagination and adding additional functionality.
objective-c
Carthage/Carthage

Oct 2014 - Jul 2015

A simple, decentralized dependency manager for Cocoa
Role in this project:
userFull-stack Developer
Contributions:19 releases, 960 commits, 73 PRs in 9 months
Contributions summary:Justin made a series of commits focused on implementing core components and functionality for a dependency manager for Cocoa. Their contributions included bootstrapping the Xcode project, creating framework targets, adding basic data types, and implementing parsing logic for various dependency types. They also implemented functions to build and manage those dependencies.
dependency-managercocoacarthageswiftpackage-manager
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