Role in this project:
Full-stack Developer Contributions:2 releases, 41 commits, 5 PRs in 10 years 10 months
Contributions summary:Justin primarily focused on developing a DirectX capture and overlay system, modifying and refactoring existing code. They updated the project to use SharpDX, refactored the code to a modular structure, and added support for Direct3D 9 overlay features, including image scaling and rotation. Furthermore, they introduced functionality for specifying the overlay via an interface API, enabling more dynamic control.