Summary
Justin Terry is a Technical Director with 11 years of hands-on experience building UI-first games and web applications, currently leading UI and engine integration efforts at Lost Boys Interactive. He specializes in bridging complex front-end systems with game engines—migrating Coherent versions, architecting MVVM-based UI stacks in Unreal, and integrating EOS and Mass Entity systems for cross-platform multiplayer. Justin has led and mentored UI teams on high-profile titles like Halo Infinite and Star Wars: Hunters while maintaining a side gig as a quirky indie games developer who prioritizes player delight. Based in Madison, WI, he pairs pragmatic engineering with tooling and performance work, and has a track record of shipping practical technical solutions under tight engine constraints. Notably, he organized a community indie showcase that raised funds for STEM outreach, reflecting an interest in growing local game ecosystems.
12 years of coding experience
8 years of employment as a software developer
Bachelor of Science (BS), Game Programming, Bachelor of Science (BS), Game Programming at Columbia College Chicago
Spanish