Justin Vo is a software engineer with nine years of experience building scalable game and cloud services from internships at AWS, Apple, and Rippling to production roles at Riot Games and Waymo. He specializes in integrating live services and tooling for Unreal-based games, having moved from intern to engineer within Riot’s live services org and contributed to central tooling that supports large-scale game operations. Now at Waymo, he applies that backend and systems experience to autonomous vehicle engineering in the Bay Area. Justin combines a strong academic foundation from UC Santa Barbara with a pattern of quickly leveling up in high-impact, production environments—an indicator of both technical depth and rapid adaptability.
9 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at UC Santa Barbara
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