Jyrki Vesterinen

Programmer at NekoNyan Ltd

Helsinki, Finland
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Summary

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Jyrki Vesterinen is a seasoned game programmer with 14 years of experience building high-quality mobile and desktop games, including work on flagship titles like Angry Birds and contributions to the open-source strategy game Battle for Wesnoth. Comfortable across C++, C# and Lua, he excels in designing robust game architecture, solving deep technical problems, and delivering sustainable solutions under tight production timelines. A perfectionist by nature, he balances high standards with practical compromises as a lead developer and independent contractor, recently building a compiler for visual novel scripting at NekoNyan. Based in Helsinki, his hands-on contributions span engine-level bug fixes and platform-specific process and path-handling improvements, demonstrating both product awareness and low-level systems expertise.
code14 years of coding experience
job6 years of employment as a software developer
bookBachelor of Engineering (B.Eng.), Information Technology, Bachelor of Engineering (B.Eng.), Information Technology at Metropolia Ammattikorkeakoulu
bookUpper Secondary School, Upper Secondary School at Töölö High School, Helsinki
languagesFinnish, English
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Stats
11reputation
0reached
3answers
0questions
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Github Skills (12)

windows10
debug10
filesystem10
file-management10
c-language10
game-development10
cprogramming-language10
architecture9
architectures9
stl6
iterator6
linked-list6

Programming languages (10)

C#PowerShellC++CJavaScriptAutoItGoGDScript

Github contributions (5)

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wesnoth/wesnoth

Jan 2016 - Dec 2019

An open source, turn-based strategy game with a high fantasy theme.
Role in this project:
userBack-end Developer
Contributions:886 commits, 204 PRs, 779 pushes in 3 years 11 months
Contributions summary:Jyrki primarily focused on improving the codebase of the turn-based strategy game, Battle for Wesnoth. They addressed multiple issues, notably fixing crashes on the Windows platform related to path handling and command-line arguments. Their contributions extended to modifying core game mechanics, improving file path management, and rewriting process restarting logic for Windows. They demonstrated proficiency in C++ and deep knowledge of the game's core logic.
2d-gameturn-based-strategygamec-plus-plusstrategy
jyrkive/wesnoth

Dec 2015 - Sep 2020

Free, turn-based strategy game with a high fantasy theme, featuring both single-player, and online/hotseat multiplayer combat.
Contributions:737 pushes, 32 branches, 7 comments in 4 years 9 months
combatturn-based-strategygamestrategygame-development
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Jyrki Vesterinen - Programmer at NekoNyan Ltd