Summary
Kaelan Gillick is a multidisciplinary game designer, audio engineer, and aspiring product manager with eight years of experience crafting interactive experiences across Unity and Unreal Engine 4. He brings deep systems and level design expertise alongside eight years of composition and sound design, having scored four shipped games and contributed to over a dozen unannounced titles. Comfortable wearing many hats, Kaelan pairs hands-on programming and QA with live analytics-driven product decisions from his MassDiGI lead product manager experience. His background in finance, retail, and municipal program coordination gives him uncommon strengths in budgeting, stakeholder communication, and event-driven scheduling for live games and community programs. Based in Greenwich, CT, he pilots drones and runs recreation programs when not iterating on prototypes, reflecting a pragmatic blend of technical craft and real-world operations.
8 years of coding experience
7 years of employment as a software developer
Bachelor of Arts (B.A.) in Interactive Media Game Design - Minor in Business - Audio Specializiation Game and Interactive Media Design, Bachelor of Arts (B.A.) in Interactive Media Game Design - Minor in Business - Audio Specializiation Game and Interactive Media Design at Becker College