Kai Wegner is a Technical Director and digital product developer with 12 years of experience building cross-disciplinary teams and shipping realtime 3D, game-engine and cloud-enabled products from concept to production. He blends a games-industry engineering pedigree—Unity architecture, VR/AR, and serious games—with product strategy expertise honed as VP Product Strategy at Endava, helping clients turn 3D and interactive ideas into strategic roadmaps. Kai has led teams across development, creative prototyping, publishing and QA, and is comfortable bridging technical implementation with business development. Based in Woltersdorf, Germany, he excels at applying playful learning and game design principles to enterprise and educational products. Less obvious: his background spans low-level graphical/front-end work and teaching, giving him both toolchain depth and a knack for avoiding common engine/workflow pitfalls. He now leads technical direction at Edurino, focusing on innovative learning experiences and realtime solutions.
Contributions:20 commits, 13 pushes, 2 branches in 1 year 11 months
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Kai Wegner - Technical Director at Edurino | We are hiring!