Kai Wegner

Berlin/Germany
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Summary

👤
Senior
Kai Wegner is a Technical Director and digital product developer with 12 years of experience building cross-disciplinary teams and shipping realtime 3D, game-engine and cloud-enabled products from concept to production. He blends a games-industry engineering pedigree—Unity architecture, VR/AR, and serious games—with product strategy expertise honed as VP Product Strategy at Endava, helping clients turn 3D and interactive ideas into strategic roadmaps. Kai has led teams across development, creative prototyping, publishing and QA, and is comfortable bridging technical implementation with business development. Based in Woltersdorf, Germany, he excels at applying playful learning and game design principles to enterprise and educational products. Less obvious: his background spans low-level graphical/front-end work and teaching, giving him both toolchain depth and a knack for avoiding common engine/workflow pitfalls. He now leads technical direction at Edurino, focusing on innovative learning experiences and realtime solutions.
code13 years of coding experience
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Github Skills (16)

shader10
playfab9
shaderlab8
unity3d8
post-processing8
unity2d8
build-automation5
open-source3
bash2
midi1
python1
blender1
mono1
cyclic1
solver1

Programming languages (4)

C#TypeScriptShellJavaScript

Github contributions (5)

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kwnetzwelt/ugb-development

Mar 2015 - Feb 2017

Contributions:20 commits, 13 pushes, 2 branches in 1 year 11 months
Contributions:9 releases, 2 reviews, 131 commits in 9 years
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