Kaitlin Huben

New York, New York, United States
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Summary

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Rockstar
Kaitlin Huben is a software engineer based in New York with six years of experience at Google after graduating from Columbia Engineering in 2015. She focuses on improving performance and usability for both external users and developer workflows, delivering pragmatic front-end and backend enhancements. Her open-source work on Cockatrice highlights full‑stack skills—adding robust game filters, refining UI displays, and fixing game-state logic and card movement handling. Known for a practical, user-centered approach, she combines fluency in production systems with attention to small interaction details that boost adoption. Outside code she balances precision with creativity, enjoying knitting as a complement to problem solving.
code6 years of coding experience
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Github Skills (13)

uid10
c-language10
playing-cards10
cpp10
front-end-development10
cprogramming-language10
qt10
ui-design10
cplus10
card10
graphical-user-interface9
user-interface9
algorithm8

Programming languages (1)

C++

Github contributions (3)

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Cockatrice/Cockatrice

Apr 2020 - Jan 2021

A cross-platform virtual tabletop for multiplayer card games
Role in this project:
userFull-stack Developer
Contributions:12 reviews, 9 commits, 12 PRs in 9 months
Contributions summary:Kaitlin's contributions primarily involve enhancing the user interface and functionality of the Cockatrice card game application. They made multiple commits focused on improving the game selector, including adding filter options, adjusting the display of game information, and fixing bugs related to filter behavior and the display of games. The code changes show they worked on both UI elements and the backend logic related to game filtering and display. Furthermore, the user also made improvements to how card movements are handled.
gamesc-plus-plustransifextabletop-gamingcross-platform
knitknit/Cockatrice

Apr 2020 - Jan 2021

A cross-platform virtual tabletop for multiplayer card games
Contributions:1 review, 3 PRs, 35 pushes in 8 months
gamescross-platformmultiplayercard-gamesvirtual-tabletop
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Kaitlin Huben