Kaitlin Smith

Senior Producer at Capybara Games

Mississauga, Ontario, Canada
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Summary

👤
Senior
🎓
Top School
Kaitlin Smith is a Production Director with 14 years in the game industry, leading projects across mobile, indie, and AAA studios. She combines a software engineering background with hands-on production experience, moving from developer roles building HTML5 games and internal tools to coordinating large multidisciplinary teams and partner studios. At Capybara and Uken she’s driven milestones, sprint planning, and cross‑studio communication, and she has a proven knack for process improvements and automation—especially around Jira and Confluence. Kaitlin excels at coordinating external contractors and international partners to keep complex pipelines running smoothly and has overseen content cadence, A/B testing, and stakeholder reporting. Based in Mississauga, Ontario, she blends technical fluency with creative empathy to help teams ship polished player experiences. An under-the-radar strength is her early full‑stack developer experience, which lets her bridge product, art, and engineering conversations effectively.
code14 years of coding experience
job5 years of employment as a software developer
bookBachelor of Engineering, Software engineering and game design, Bachelor of Engineering, Software engineering and game design at McMaster University
bookProject Management, A, Project Management, A at University of Toronto
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Github Skills (11)

optimizer7
simplify6
addon6
frontend5
assertion3
testing3
chai3
test-framework2
ruby2
rails2
javascript2

Programming languages (4)

C#JavaScriptRubyPython

Github contributions (5)

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Contributions:4 commits, 1 push in 3 years 2 months
KaitlinMS/phone-home

Aug 2017 - Feb 2022

Contributions:2 pushes in 4 years 6 months
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