Kang Chua

Principal Software Engineer - Frontend Lead at SP Group

Singapore
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Summary

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Senior
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Top School
Kang Chua is a Principal Software Engineer and Frontend Lead based in Singapore with 12 years’ experience building high-performance web and HTML5 applications. He combines deep expertise in modern JavaScript/Node.js, HTML5, and C# with a background in AI from Multimedia University (First Class), enabling pragmatic, data-informed front-end engineering decisions. Kang has led frontend delivery at enterprise organisations like SP Group and contributed performance and bug fixes to the widely used PixiJS rendering engine, reflecting a strong bias for shipping performant UI code. His career spans gaming, fintech and utilities, where he’s repeatedly taken prototype ideas to production-grade systems under tight timelines. Known for optimizing rendering paths and async workflows, he pairs hands-on coding with technical leadership and mentoring across cross-functional teams.
code12 years of coding experience
job10 years of employment as a software developer
bookBachelor’s Degree, Information Technology - Artificial Intelligence, First Class with CGPA 3.90/4.00, Bachelor’s Degree, Information Technology - Artificial Intelligence, First Class with CGPA 3.90/4.00 at Multimedia University
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Github Skills (20)

webgl10
javascript10
graphics2d10
rendering10
pixijs10
graphic10
render10
2d10
es6-modules9
canvas9
jestjs9
videogames8
gameplay8
internet-explorer6
type-checking6

Programming languages (7)

TypeScriptCoffeeScriptC++JavaScriptVueHTMLRuby

Github contributions (5)

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pixijs/pixijs

May 2014 - Nov 2014

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Role in this project:
userFront-end Developer
Contributions:5 commits in 6 months
Contributions summary:Kang primarily contributed to bug fixes and performance improvements within the PixiJS library. They addressed issues related to `MovieClip` functionality, fixing frame-related errors and improving its `fromFrames` and `fromImages` methods. They also corrected a `cacheAsBitmap` alpha issue and optimized the code for `getBounds` and `SpriteBatch`, updating the `updateTransform` method for performance enhancements.
gamefastesthtml5glsljavascript
Contributions:10 pushes, 2 branches in 6 years 3 months
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Kang Chua - Principal Software Engineer - Frontend Lead at SP Group