Summary
Kang Hui is a senior 3D character artist with nine years of industry experience and seven years creating high-end assets for AAA feature films, game cinematics, and episodic animation. Having contributed to major Marvel and Disney projects at studios like The Third Floor, he excels at production-ready modeling and texturing across diverse styles and leverages postvis workflows to align early vision with final VFX delivery. Recently focused on integrating GenAI into creative pipelines, Kang aims to accelerate iteration, automate technical tasks, and boost production throughput. Based in Los Angeles, he pairs an SCAD master’s in Animation and VFX with hands-on roles at Riot Games and boutique studios, and brings a background in mentorship and cross-discipline collaboration that helps bridge art and technical needs. An interesting personal touch: his GitHub bio quip hints at a pragmatic, down-to-earth developer mindset formed long before his studio work.
9 years of coding experience
Master’s Degree, Animation, Interactive Technology, Video Graphics and Special Effects, First year, Master’s Degree, Animation, Interactive Technology, Video Graphics and Special Effects, First year at Savannah College of Art and Design
Bachelor’s Degree, Digital media art, Bachelor’s Degree, Digital media art at Beijing Jiaotong University
Chinese, English