Kara Cannon

Principal Software Engineer at Riot Games

Los Angeles, California, United States
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Summary

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Senior
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Top School
Kara Cannon is a Principal Software Engineer with 15 years of experience focused on building secure, usable web and game platform services at scale, currently shaping technical strategy and standards for Riot Games’ Studios Tech Foundations. She blends deep front-end and web-platform expertise (TypeScript, Node.js) with practical security and privacy experience—having led Riot’s multi-platform authentication (OAuth2/OpenID Connect) and GDPR-aligned account re-architecture. Kara is comfortable spanning product, infrastructure and service domains, coaching engineers, scoping complex architectures, and navigating long-lived, frequently changing codebases. A former manager at the NFL, she pairs design and usability instincts with a strong background in technical writing and developer hiring practices. Colleagues rely on her for pragmatic trade-offs that improve security and user experience without sacrificing velocity.
code15 years of coding experience
job14 years of employment as a software developer
bookMSI Information, MSI Information at University of Michigan
bookBA English, BA English at Alma College
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Github Skills (178)

ember-cli10
markdown10
paypal10
javascript10
rpg10
jsonwebtoken10
web-token10
typescript10
command-line-utility10
openid10
ietf9
http-request9
uri9
api9
testing9

Programming languages (8)

TypeScriptC++JavaScriptGoPHPSwiftRubyMarkdown

Github contributions (5)

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Ry7n/DefinitelyTyped

Nov 2017 - Mar 2019

Contributions:6 pushes, 1 branch in 1 year 4 months
type-definitionshigh-qualitydefinitionstypescriptquality
Ry7n/dr-scripts

Nov 2017 - Nov 2019

A series of Lich (https://lichproject.org/) scripts for use in DragonRealms (http://www.play.net/dr/). Donations are welcome (http://www.paypal.me/rcuhljr)!
Contributions:7 pushes, 21 branches in 2 years
dragonrealmswelcomepaypal
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Kara Cannon - Principal Software Engineer at Riot Games