Karen Clark is a seasoned game production and software project management leader with over a decade of experience guiding teams from scrappy startups to enterprise studios like BioWare/EA, Netflix, Splunk, and Linden Lab. Currently Director of Production, she blends technical fluency in Python, JavaScript, CI/CD and cloud infrastructure with a MS in Project Management to deliver large-scale, cross-functional programs and build high-performing teams. Karen has led global QA organizations of 90+, overseen infrastructure engineering for live services, and managed delivery for AAA game projects and foundational engine/platform tooling. She prioritizes enabling teams to work smarter—designing processes that amplify human collaboration rather than constrain it—and is known for pragmatic problem solving and risk-driven decision making. A founder of GameMentorOnline, she’s committed to mentoring and industry stewardship, and brings an unusual background in Japanese language and study abroad that informs her global perspective.
10 years of coding experience
20 years of employment as a software developer
Certificate Web Development Bootcamp, Certificate Web Development Bootcamp at Coding Dojo
B.A. Japanese, B.A. Japanese at University of Montana
MS Project Management, MS Project Management at City University of Seattle
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Karen Clark - Director Of Production at Interleave