Karina聽Romero

Game Developer

Winnipeg, Manitoba, Canada
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Summary

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Senior
馃帗
Top School
Karina Romero is a game developer and software engineer with a decade of practical experience and 3+ years focused on Unity C# game programming and tooling. She has ported and refactored mobile gameplay for PC, adapted input and UI systems for new platforms, and built resource-management tools while working remotely for Digital Vault Studio. Earlier roles span full-stack .NET web development, WebRTC research, front-end prototyping, and client-facing requirement analysis, demonstrating versatility across real-time, web, and game domains. Cheerful, proactive and organized, she combines curiosity-driven self-training with a habit of creating internal libraries and developer tools to speed team delivery. Based in Winnipeg, Canada, Karina brings a pragmatic, collaborative approach to shipping features and improving workflows that often uncovers opportunities to reuse and generalize solutions across projects.
code10 years of coding experience
job4 years of employment as a software developer
bookGrado en Ingenier铆a, Computer Software Engineering, Grado en Ingenier铆a, Computer Software Engineering at Instituto Tecnol贸gico de Sonora
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Stackoverflow

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1reputation
0reached
0answers
0questions
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Github Skills (12)

debian10
linux9
homebrew9
windows8
simplify5
ice5
webrtc3
android3
microsoft3
android-apps3
xmake2
multicore1

Programming languages (5)

TypeScriptJavaC++VueObjective-C

Github contributions (5)

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This is a framework to simplify implementation webRTC protocol to android apps.
Contributions:1 release, 40 commits, 4 PRs in 2 months
webrtcandroidandroid-appssimplify
KarinaRomero/paddle-game

Nov 2022 - Dec 2022

Contributions:65 pushes, 1 branch in 25 days
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Karina Romero - Game Developer