Karl Gluck

Senior Principal Software Engineer at The Believer Company

Los Angeles Metropolitan Area United States
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Summary

👤
Senior
🎓
Top School
Karl Gluck is a Senior Principal Software Engineer with 13 years of experience building prototypes, games and tooling across indie and AAA projects, currently leading Unreal gameplay tooling and agentic AI workflows at The Believer Company. He bridges engineering and design through rapid iteration and designer-facing tools, having led multi-agent RL, imitation learning, and self-play integrations to democratize model training and testing for designers. Previously a generalist R&D lead at Riot Games, Karl has shipped engine modifications, automated testing, champion creation tools and developer metrics for large-scale game projects. His background spans low-level performance work at Intel to long-form indie development (130k lines of C++ on an open-source MMO), giving him rare depth across systems, gameplay, and developer productivity. Based in Los Angeles, he maintains a portfolio of prototypes and experiments at karlgluck.com that showcase both technical breadth and playful design.
code13 years of coding experience
job15 years of employment as a software developer
bookMasters of Engineering, Computer Science, Masters of Engineering, Computer Science at Cornell University
languagesEnglish
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Github Skills (36)

sublime-text9
sublime9
textmate9
unity3d9
boilerplate8
persistent8
ide-plugin8
storm8
game-development6
quake6
json6
fbx5
ide5
jam5
bit4

Programming languages (6)

PowerShellC#JavaScriptLogosVim ScriptPython

Github contributions (5)

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karlgluck/udpkit

Aug 2015 - Aug 2015

Contributions:21 commits, 10 PRs, 17 pushes in 11 days
dotnetmononetworkingunity-networkingunity-mono
karlgluck/Evidyon

Apr 2013 - Dec 2022

Real-Time 3D Persistent-World MORPG
Contributions:1 release, 4 commits, 2 PRs in 9 years 10 months
gamegamedevgame-developmentmorpgpersistent
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Karl Gluck - Senior Principal Software Engineer at The Believer Company