Summary
Karol Borecki is a mission control system developer and embedded systems engineer with nine years of hands-on experience spanning avionics, hybrid rocket propulsion measurement systems, electronics, and game development. Based in Warsaw, he builds onboard computers, real-time data acquisition networks, and dedicated control and visualization stacks for rocket test stands while integrating hardware and firmware across complex test infrastructures. He has shipped mobile and AR games on App Store and Google Play, collaborated with consumer brands on interactive solutions, and even authored a self-written CFD for his engineering thesis. Experienced at Creotech Instruments, Webfleet Solutions, Edda, and a student rocketry club where he coordinates electronics, Karol blends professional product work with student-led aerospace projects. Comfortable as a full-time student, he seeks flexible part-time roles and brings a rare mix of test-stand avionics experience, production software delivery, and creative game-engine fluency. Notably, he pairs practical test-bench engineering with a habit of shipping polished end-user apps and playful technical experiments.
9 years of coding experience
Master of Engineering - MEng Ground and Space Telecommunications, Master of Engineering - MEng Ground and Space Telecommunications at Warsaw University of Technology