Summary
Kate Smith is a technical game designer with nine years of hands-on experience building and prototyping games across mobile and console platforms, currently shaping a major IP mobile title at WB Games Boston. She blends systems-level design—combat balance, character kits, and level/narrative design—with technical implementation, having shipped prototypes at ACME Labs and worked on DC Worlds Collide. Previously an adjunct instructor at the NYU Game Center, she teaches programming and game development, bringing pedagogy and clarity to complex design problems. Kate’s background producing 50+ interactive mobile ads as a lead playable developer honed her rapid iteration and cross-genre design instincts. Based in Portland, she combines academic rigor from a BFA in Game Design with studio experience delivering polished, IP-driven game systems.
9 years of coding experience
5 years of employment as a software developer
Bachelor of Fine Arts - BFA Game Design, Bachelor of Fine Arts - BFA Game Design at New York University
French, English