Software Engineering Manager at Unity Technologies
Chiyoda, Japan
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Summary
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Senior
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Top School
Katsumasa Kimura is a seasoned Software Engineering Manager and former creative/technical director with 25 years of console game development and roughly a decade of Unity-based mobile experience, including nearly 10 years at Unity Technologies. He blends hands-on engineering—spanning core game logic, performance tuning, tooling and platform porting—with cross-functional leadership in product direction, pre-production and live-ops. At Unity he paired partner relations with engineering leadership, guiding support teams to reproduce, triage and resolve complex customer issues while driving operational improvements that balance speed and quality. His career includes leading small teams to launch and operate live services, introducing Unity into company-wide workflows, and single-handedly completing challenging platform ports under tight constraints. He’s particularly skilled at aligning technical decisions with production realities so teams can move forward without paralysis. Based in Chiyoda, Japan, he brings a pragmatic, delivery-focused mindset shaped by decades of shipping real products across consoles and mobile.
8 years of coding experience
21 years of employment as a software developer
bachelor, faculty of electrical engineering, bachelor, faculty of electrical engineering at Tokyo Denki University
The normal line, tangent line, and binormal line of the Mesh are displayed on the Scene View.
Contributions:1 release, 17 commits, 3 PRs in 5 years 3 months
meshsceneviewnormaltangentbinormal
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Katsumasa Kimura - Software Engineering Manager at Unity Technologies