Summary
Katsuomi Kobayashi is a VR-focused software engineer and entrepreneur with 12 years of experience who founded and leads Tokyo-based FrameSynthesis Inc., where he serves as CEO, technical director, and project manager. He turned a 2013 hobby with the Oculus Rift into a career building location-based VR attractions and Meta Quest apps, including lead work on high-profile experiences like Solomon's Carpet and VR Attack on Titan. A regular speaker at Japan’s top XR and game conferences (XR Kaigi and CEDEC) and co-author of the "VR Content Development Guide 2017," he blends hands-on Unity development with product and performance optimization expertise. He also supports academic VR research through past work at The University of Tokyo and helps grow the Godot community as co-organizer of Godot Meetup Tokyo. Known for shipping commercially polished, location-based systems as well as consumer VR titles, he bridges research, live attractions, and platform app development. Based in Tokyo, he combines studio leadership with continued technical craftsmanship and community stewardship.
12 years of coding experience
14 years of employment as a software developer
Faculty of Informatics, Faculty of Informatics at Kansai University (early leaver)
General Course, General Course at Ehime Prefectural Niihama Nishi High School
Japanese, English