Kaue Rosa is a Vancouver-based game developer and founder with 11 years of experience building and shipping hit mobile games. As co-founder of Game Worthy Studios he helped create City Takeover and Hex Takeover, contributing to over 20 million downloads and a prolific early output of 50+ prototypes, and now leads indie efforts at Long Neck Dog with new releases like Ball Race Royale. He combines rapid-prototyping expertise from roles at Supercell (Spark Program) and Hothead Games with hands-on engineering across Unity, C#, and front-end technologies. Comfortable wearing both founder and engineer hats, Kaue pairs data-driven iteration with a designer’s sensibility to polish gameplay and tutorials. An early career background in web and Flash-to-HTML5 work gives him practical cross-platform optimization skills that inform his lightweight, scalable approach to mobile game development.
11 years of coding experience
5 years of employment as a software developer
Certificate Web Design - Web Development, Certificate Web Design - Web Development at DRC Treinamentos
British Columbia Institute of Technology (BCIT)
Diploma Game Design, Diploma Game Design at Vancouver Film School
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Kaue Rosa - Game Developer Founder at Long Neck Dog