Kaz Voeten

Senior Technical Designer at NeoBards Entertainment Ltd

New Taipei, Taiwan
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Summary

👤
Senior
🎓
Top School
Kaz Voeten is a Senior Technical Designer and MSc Industrial Designer with 11 years of experience blending game design, VR development, and production pipelines across both indie studios and AAA projects. Based in New Taipei, he has led multiplayer VR projects and served as a technical designer at NeoBards, coupling creative vision with pragmatic systems that keep complex productions on track. He teaches and mentors at Eindhoven University of Technology, bringing industry-grade practices into academic game projects and advising on AR/VR concepts. Kaz’s strengths lie in bridging programming and design—he’s equally comfortable prototyping gameplay, reverse-engineering systems, and implementing robust pipelines that preserve creative momentum. Notably, his background includes hands-on full-stack hobbyist work and ICT management, giving him a rare mix of design sensibility and operational rigor. Colleagues rely on him to make ambitious interactive experiences both playable and producible without sacrificing fun.
code11 years of coding experience
job8 years of employment as a software developer
bookMaster, Industrial Design, 8, Master, Industrial Design, 8 at Technische Universiteit Eindhoven
languagesDutch, English
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Github Skills (27)

openxr9
unreal9
emulation7
virtual-reality6
nodejs5
image5
image-processing5
javascript4
api4
lumen3
audio3
flash3
restful3
net-library3
playlists3

Programming languages (6)

C#TypeScriptJavaC++JavaScriptPHP

Github contributions (5)

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kvoeten/UnrealBodyPlugin

Mar 2021 - Dec 2022

An unreal engine plugin for simulating a full body with finger IK in virtual reality.
Contributions:2 releases, 1 review, 37 commits in 1 year 9 months
unreal-enginerealityvirtual-realityunrealfull-body
kvoeten/ExampleIK

Aug 2020 - Feb 2021

Contributions:4 commits, 3 pushes, 1 branch in 5 months
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