Resources for reverse-engineering the FFXIV client's native classes.
Role in this project:
Back-end Developer Contributions:11 reviews, 31 commits, 69 PRs in 9 months
Contributions summary:Kaz primarily focused on reverse-engineering the FFXIV client's native classes, specifically the UI and hotbar modules. Their contributions included adding detailed documentation, identifying and annotating fields and member functions within the `RaptureHotbarModule` and related structures. They also added code for understanding the mechanics around Gearsets and their functionality within the game client. Further, they contributed to the development of utilities for interacting with Island Sanctuary features.
ffxivengineeringreverse-engineering
FFXIV plugin framework and API
Role in this project:
Full-stack Developer Contributions:472 reviews, 8 commits, 463 PRs in 9 months
Contributions summary:Kaz contributed to the FFXIV plugin framework by implementing features related to window management, map coordinate conversions, and plugin logging. Their work included modifying the windowing system to allow for real-time edits and adding utility functions for converting world coordinates to map coordinates. They also introduced per-plugin log filtering support, enhancing the framework's debugging capabilities. Furthermore, the user removed obsolete functions and commands within the Dalamud interface.
plugin-frameworkffxivapiffxiv-plugin