Summary
Kazuki Tsutsumi is a Staff Software Engineer based in San Jose with 11 years of experience building production systems and leading engineering efforts at companies including Niantic and Scopely. A Clojurian with a background in astrophysics (MS, Tokyo Institute of Technology) and astronomy (BS, Nagoya University), he brings a researcher's rigor to scalable software design and problem solving. He has progressed from senior engineering roles in Japan to technical leadership in the U.S., shipping game and location-based features at scale. Known for pragmatic engineering and cross-cultural collaboration, he pairs deep functional programming fluency with hands-on mentorship. Off-duty he humorously bills himself as a "freelance sumo wrestler" on GitHub, signaling a playful, resilient approach to challenging work.
11 years of coding experience
7 years of employment as a software developer
Master of Science - MS Astrophysics, Master of Science - MS Astrophysics at Tokyo Institute of Technology
Bachelor of Science - BS Astronomy, Bachelor of Science - BS Astronomy at Nagoya University
Japanese, English