Kazuma Mishimagi is a software engineer with 12 years of experience specializing in image processing, computer graphics, and smartphone game and app development. Based in Chiyoda, Japan, he has spent his career at CyberAgent building and maintaining large-scale avatar-communication services and cross-platform mobile titles using Java, C++, Unity, cocos2d-x, HTML5, Node.js and OpenCV. He has taken roles across server-side payment integrations, front-end native and HTML5 canvas apps, and Unity plugins, often bridging client and server responsibilities. Kazuma has led front-end teams for commercial products like Pigg-PARTY and shipped multiple mobile projects and SDKs for Ameba’s platform. His background in System Information Science gives him a strong research-informed approach to image-processing and real-time graphics challenges. Notably, he pairs low-level C++/graphics work with web and backend expertise, enabling end-to-end delivery of social gaming experiences.
12 years of coding experience
Master's Degree, System Information Science, Master's Degree, System Information Science at 公立はこだて未来大学 / Future University-Hakodate
Contributions:12 pushes, 4 branches in 3 years 10 months
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