Senior Rendering Graphics Programmer at Metalhead Software
Victoria, British Columbia, Canada
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Summary
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Senior
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Keegan Van Der Laag is a Senior Rendering Graphics Programmer with 11 years of experience building high-performance rendering systems for AAA games on PC and console. He specializes in C++, HLSL, Direct3D 12 and artist-facing tools in C#, with a practical focus on squeezing latency down to meet 60–144 Hz (and VR) expectations. Keegan brings hands-on expertise in profiling and optimization using Microsoft PIX, NVIDIA Nsight and RenderDoc, and pairs GPU shader work with CPU-side pipeline and tooling to keep artists productive. His background spans gameplay and rendering roles at Relic and Metalhead, giving him a rare end-to-end view of the content pipeline from tools to GPU. Pragmatic and performance-driven, he emphasizes that the fastest engine only matters if artists can use it effectively.
11 years of coding experience
7 years of employment as a software developer
Bachelor of Science (B.Sc.) Computer Science, Bachelor of Science (B.Sc.) Computer Science at University of Victoria
Bachelor of Science (B.Sc.) Computer Science, Bachelor of Science (B.Sc.) Computer Science at University of Calgary
Contributions:197 pushes, 1 branch in 2 years 3 months
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Keegan Van Der Laag - Senior Rendering Graphics Programmer at Metalhead Software