Keegan Van Der Laag

Senior Rendering Graphics Programmer at Metalhead Software

Victoria, British Columbia, Canada
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Summary

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Senior
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Top School
Keegan Van Der Laag is a Senior Rendering Graphics Programmer with 11 years of experience building high-performance rendering systems for AAA games on PC and console. He specializes in C++, HLSL, Direct3D 12 and artist-facing tools in C#, with a practical focus on squeezing latency down to meet 60–144 Hz (and VR) expectations. Keegan brings hands-on expertise in profiling and optimization using Microsoft PIX, NVIDIA Nsight and RenderDoc, and pairs GPU shader work with CPU-side pipeline and tooling to keep artists productive. His background spans gameplay and rendering roles at Relic and Metalhead, giving him a rare end-to-end view of the content pipeline from tools to GPU. Pragmatic and performance-driven, he emphasizes that the fastest engine only matters if artists can use it effectively.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science (B.Sc.) Computer Science, Bachelor of Science (B.Sc.) Computer Science at University of Victoria
bookBachelor of Science (B.Sc.) Computer Science, Bachelor of Science (B.Sc.) Computer Science at University of Calgary
languagesEnglish
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Github Skills (42)

effort10
game-engine9
intel9
energy9
pcm9
performance-counters9
quake9
cpu9
counter9
game-development9
performance-tuning8
processor8
perf8
aix8
power-management8

Programming languages (7)

C#C++ShellCCMakeJavaScriptAssembly

Github contributions (5)

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kvanderlaag/OpenGLRenderer

May 2016 - Jun 2023

Contributions:14 pushes, 1 branch in 7 years 2 months
kvanderlaag/Landships

Dec 2015 - Apr 2018

Contributions:197 pushes, 1 branch in 2 years 3 months
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Keegan Van Der Laag - Senior Rendering Graphics Programmer at Metalhead Software