Kellan Higgins

Software Developer at 8Bit Goose Games, Inc.

Vancouver, British Columbia, Canada
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Summary

👤
Senior
🎓
Top School
Kellan Higgins is a Vancouver-based software developer and founder with 12 years of experience building interactive systems, VR games, and developer tools primarily in Unity. He founded 8Bit Goose Games, shipping a VR sailing title and a highly rated Unity Building Crafter asset while maintaining an open-source ASCII FBX exporter that demonstrates deep practical knowledge of Unity internals and tooling. Currently at Unifiller Systems, Kellan applies his game-engine expertise to robotic cake-decorating software, blending real-time simulation with physical automation. His background ranges from server networking and custom physics (verlet ropes and sail systems) to ECS implementations and aggressive Unity performance optimization with the Burst compiler. Complementing his engineering work, he runs a freelance photography business and has a track record of operational leadership from early startup roles. Known for pragmatic problem solving, Kellan often surfaces engineering efficiencies that improve both developer workflows and product performance.
code12 years of coding experience
job5 years of employment as a software developer
bookRick Hansen Secondary School
bookBachelors, History, Bachelors, History at The University of British Columbia
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Github Skills (6)

fbx10
csharp10
dotnet-core10
unity3d10
3d-models9
asset-management8

Programming languages (7)

C#TypeScriptC++ShellCZigHTML

Github contributions (5)

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A tool to export any Unity GameObject into a FBX ASCII format
Role in this project:
userFull-stack Developer
Contributions:7 releases, 37 commits, 15 PRs in 6 years 9 months
Contributions summary:Kellan primarily contributed to the Unity FBX Exporter tool, enhancing its functionality and usability. Their work included fixing spelling mistakes, adding new features like rotation and scale support, and addressing conflicts. They improved the tool's material handling capabilities and implemented runtime export functionality, demonstrating a focus on expanding its utility. They also made fixes and improvements for the tool during different Unity versions.
fbxunityexportascii
KellanHiggins/LoftyDragon

Oct 2014 - Feb 2015

Contributions:46 commits, 1 push in 4 months
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Kellan Higgins - Software Developer at 8Bit Goose Games, Inc.