Senior Software Engineer at Blizzard Entertainment
Seattle, Washington, United States
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Summary
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Senior
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Kelly Fox is a Senior Software Engineer based in Seattle with 12 years of experience blending music, new media, games, and software into polished products. Currently at Blizzard Entertainment and freelancing since 2017, Kelly brings full-stack instincts and a creative research background (MFA and PhD in Electronic Arts) to gameplay systems and media-rich tooling. Contributions to open-source projects include GUI work for multichannel electrophysiology visualization—adding advanced zoom, channel ordering controls, and UX polish—which reflects a knack for data-dense interfaces. Trained as a composer, Kelly uniquely bridges artistic practice and engineering rigor to craft intuitive interactive experiences.
12 years of coding experience
University of Washington
B.A., Music Composition, B.A., Music Composition at Eastern Washington University
Master of Fine Arts (MFA), Electronic Arts, Master of Fine Arts (MFA), Electronic Arts at Rensselaer Polytechnic Institute
Software for processing, recording, and visualizing multichannel electrophysiology data
Role in this project:
Full-stack Developer
Contributions:65 commits, 15 PRs, 12 comments in 4 months
Contributions summary:Kelly primarily focused on the development of the graphical user interface (GUI) for displaying multichannel electrophysiology data. The contributions involved implementing features such as channel height zoom, channel display order reversal, and channel skipping. They also worked on fixing bugs related to single-channel display, reverse channel ordering, and channel skipping interactions. The user enhanced the GUI with a new color scheme and mouse-drag-based zoom functionality.
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Kelly Fox - Senior Software Engineer at Blizzard Entertainment