Kelly Schultz is a Simulation Engineer with 11 years of experience specializing in software and hardware-in-the-loop development and real-time testing at Draper in Cambridge, MA. They bridge model-based design in Simulink/Simulink Real-Time with C++ flight software integration across SIL, hard real-time, and Monte Carlo testbeds. Kelly’s background spans aerospace research, VR-enabled educational simulations, and plasma simulation work, demonstrating an ability to translate complex physics into performant, testable software systems. Comfortable across embedded, real-time, and higher-level simulation stacks, they focus on reliable integration of FSW and models for mission-critical validation. Notably, they embedded Julia into Unity3D to boost runtime performance for a VR aerospace teaching tool, reflecting a practical appetite for unconventional toolchains to solve performance problems.
11 years of coding experience
2 years of employment as a software developer
Bachelor's Degree, Aerospace, Aeronautical and Astronautical Engineering, 3.88 (Current), Bachelor's Degree, Aerospace, Aeronautical and Astronautical Engineering, 3.88 (Current) at Rensselaer Polytechnic Institute
Experimental library for messagepack support in fortran
Contributions:2 releases, 35 PRs, 125 pushes in 2 years 4 months
fortranmessagepack
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