Kelly Washington

Staff Sofware Engineer - Tech Lead at Riot Games

Greater Sacramento United States
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Summary

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Senior
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Top School
Kelly Washington is a Staff Software Engineer and tech lead with 19 years of experience building cross-platform middleware and game services, currently shaping RiotGamesApi to accelerate game development across PC, mobile, and console. She blends deep C++ expertise (up to C++17) with pragmatic systems thinking, shipping features from real-money console purchases and mobile voice chat to console certification and China multi-publisher support. Kelly excels at leading teams of 5–20 engineers, coordinating cross-discipline work, and operationalizing telemetry and infra-as-code for live games and launches. Her background at Linden Lab driving embedded Mono and scaling server architectures informs a rare mix of low-level engineering and product-focused orchestration. Colleagues know her for tackling the messy, "impossible" problems that make shipping smooth rather than simple.
code19 years of coding experience
job17 years of employment as a software developer
bookCalifornia State University, Sacramento
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Stackoverflow

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Github Skills (18)

ios10
garbage-collector10
ecma10
xamarin10
linux10
dotnet10
mono10
android10
dotnet-core10
csharp10
jit10
cli10
cross-platform9
desktop9
iot9

Programming languages (2)

C#C++

Github contributions (5)

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Wookey-Technologies/mono

Jul 2016 - Aug 2019

Mono open source ECMA CLI, C# and .NET implementation.
Contributions:2 PRs, 3 pushes, 2 branches in 3 years 1 month
dotnetmonoecmacsharpcli
kokua/kokua

Mar 2007 - Sep 2010

Contributions:25 commits in 3 years 7 months
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Kelly Washington - Staff Sofware Engineer - Tech Lead at Riot Games